Riot Games' new hero shooter Valorant is putting speed and accuracy over everything else, and the devs promise servers with 128Hz tick rates for ultra low-latency chaos.
Today Riot Games officially announced Valorant, it's new free-to-play 5v5 hero shooter due out in Summer 2020 that has lofty ambitions of ruling the competitive FPS market. Valorant is kind of a mix between Overwatch, with its 10 hero characters with unique abilities, and also channels Counter-Strike: Global Offensive's precise gunplay.
A big part of Riot's focus with Valorant is attracting enthusiast FPS players with higher-end netcode and tweaked servers to drastically reduce latency. Riot's shooter will run on dedicated servers with 128Hz tick rates to optimize frenetic battles and push lag-free gaming, complete with response times lower than 35ms. Right now Counter-Strike: GO has 64Hz tick rate servers.
"Here's what we think it takes for you to trust a game enough to invest: 128-tick servers, at least 30 frames per second on most min-spec computers (even dating back a decade), 60 to 144 FPS on modern gaming rigs, a global spread of datacenters aimed at Last updated: Jun 16, 2020 at 04:29 pm CDT
Last updated: Jun 16, 2020 at 04:29 pm CDT
- > NEXT STORY: Fallout 76 is now more like a singleplayer Fallout game than ever
- < PREVIOUS STORY: Half-Life: Alyx is VR's killer app, and new gameplay footage proves it