A new rumor has gained some traction in the Super Smash Bros. Ultimate community, as little surprising as that is, this rumor addresses the games post-launch content.
The rumor originates from Twitter account LeakyPandy, who claims that Super Smash Bros. Ultimate will have quite a lot of content in the pipeline for after its launch on December 7th. The LeakyPandy Twitter account claims to be a "Group devoted to Gaming & Entertainment Industry News & Rumors" and their Twitter post regarding post-launch Smash content says "SSBU post launch content is not limited to balance and the Fighter Pass" and "The game will apparently get updated with new spirits and modes for free for everyone."
Of course this just being a Twitter post with absolutely no legitimate proof whatsoever, do take it with a very large grain of salt just like all rumors. Super Smash Bros. Ultimate is planned for launch of December 7th and will be coming exclusively to the Nintendo Switch. If you want to pick up Super Smash Bros. Ultimate and are wondering what you are going to need to get the 'Ultimate' experience, everything you need to know can be found here.
A new trailer released onto the SMITE YouTube Channel has cleared up the release date confusion for the Nintendo Switch version that is making its way to the hand-held console.
A couple days ago it was rumored that SMITE would be arriving on the Nintendo Switch on November 16th. Unfortunately these rumors did not make their way to becoming true, but on November 16th the above Nintendo Switch SMITE trailer was released clearing up the official early access release date.
According to the trailer we can expect SMITE to be arriving on the hybrid console on January 24th of 2019. At the moment, the Founders Pack is available for pre-order on the Nintendo eShop, a link to that can be found here. It should also be noted that SMITE for the Switch will be coming with cross-play as well as cross-progression through all platforms. For more information, visit the official SMITE website here.
Just three weeks out from the launch of Super Smash Bros. Ultimate, Amazon has completely run out of stock for the title, players that wanted to pre-order may have lost the opportunity to do so.
We are not very far away at all from the epic release of Super Smash Bros. Ultimate, and for players that haven't already pre-ordered the title may not be able to until it is re-stocked. Looking towards the Amazon listing for both the stand-alone game and also the Super Smash Bros. Ultimate Special Edition, we can see that they are both "currently unavailable" until further notice.
The fact that the stand-alone game as well as the special edition are both out of stock gives us a great indicator to how well Smash Ultimate will be selling once it is released. This is no doubt the most hyped Smash Bros. title since the franchises' beginning and with Amazon running out of stock three weeks before the games official launch we should expect Nintendo will be moving quite a lot of units within its first week. I will be sure to update you with a follow-up article if Amazon re-stocks between now and the games launch. Super Smash Bros. Ultimate will launch on December 7th exclusively for the Nintendo Switch.
Blizzard North's early 2003 build of Diablo III could've led to a very different game.
Following the mass-market casualization of Diablo for mobile phones, I thought it pertinent to take a look back at the days when the series was that grim and bloody ARPG that defined a generation. The kinds of things Diablo fans expect and actually get are often quite different (Diablo Immortal, cough cough) and this back-and-forth goes as far back as Diablo III.
Diablo III is a great game...now. But when it launched in 2012 it alienated a lot of core fans. The bright colors and visuals were a big departure from the dark, grisly and macabre style of Diablos I and II. The mechanics hadn't changed much, but the core multiplayer was dramatically skimped--down from 8 players in DII to just 4 players--and there was no trading. The Real Money Auction House plagued gamers and created one of the most frustrating experiences I've ever had while gaming. But all of these things weren't originally in Diablo III; it once resembled its forebears quite closely.
Square Enix announces Shadowbringers, the new major expansion coming to Final Fantasy XIV.
Final Fantasy XIV has enjoyed long-running success thanks to its strong content rollouts and the team's incredible dedication to quality, and in 2019 the popular MMORPG is getting even bigger with a new expansion. Shadowbringers will offer a wealth of new content like a new playable race, new jobs, boosted level caps, and new crafting/battling/and gathering updates. We'll also see lots of tweaks across the board to keep gameplay mechanics fresh and unique.
As the name implies, Shadowbringers is a dark expansion. Players will actually become Warriors of Darkness this time around (quite interesting) and take on "threats to the world." Exact details are light and Square Enix won't reveal new info until Spring 2019 during the Paris- and Tokyo-based festivals. These events will be streamed on the FFXIV Twitch channel.
Veteran Gears of War dev Cliff Bleszinski appears to have sworn of game development for good and all.
In a recent Twitter post, Cliff Bleszinski (aka Cliffy B) says he's done with making games. The message comes in response to an angry fan who pressured the dev for refunds on Lawbreakers, the now-defunct online FPS that failed to gain traction.
"I paid my employees, their 401ks, and their health care - even months after the studio folded so they could care for their families. I didn't take a salary myself for two years," he said, explaining how the cash from Lawbreakers was used. "I get you're sad, but god, this kinda shit is another reason I am NEVER making another game."
Capcom's popular Devil May Cry series will be adapted into an animated TV series, likely for Netflix.
With Castlevania on Netflix, Adi Shankar has proven video games can be adapted properly into compelling and mature shows. The vampire-hunting series was done exceptionally well and holds true to the mythos, characters, and overall feel of Konami's legendary franchise. Now Shankar will work his magic on another beloved Japanese IP: Devil May Cry.
IGN reports Shankar has secured the rights for a Devil May Cry animated show, yet Capcom has been mum on the subject (Capcom has, however, is always open to mainstream adaptations of its products and is even making a Monster Hunter movie). There might be some crossovers between Castlevania and Devil May Cry as the two projects are now part of Shankar's "bootleg multiverse."
Shankar's motivations for grabbing the rights are simple. If he has them then "the jabronis at Hollywood can't f*ck things up," the director said.
No release date information was announced and production likely hasn't started yet. There's also no confirmation that the Devil May Cry show will be on Netflix, but based on the studio's track record with Castlevania we're betting it's likely. Shankar confirmed Castlevania's second season did so well that Netflix immediately renewed it for a third season.
Sony has decided it won't be participating at E3 2019, hinting at a big showcase for its next-generation PlayStation system.
Sony and Microsoft are typically the main draws for E3; their announcements fuel the ever-bristling console wars and serve as venues for first-party and third-party games. But as E3 evolved from a industry-only event into one that welcomes everyday gamers, some major publishers have pulled out (EA, for example, does its own thing now). Sony now says it won't be attending E3 2019 so it can "innovate, experiment, and think differently" on how to showcase its products.
"As the industry evolves, Sony Interactive Entertainment continues to look for inventive opportunities to engage the community. PlayStation fans mean the world to us and we always want to innovate, think differently and experiment with new ways to delight gamers," Sony told Kotaku. "As a result, we have decided not to participate in E3 in 2019. We are exploring new and familiar ways to engage our community in 2019 and can't wait to share our plans with you."
Microsoft will release a digital-only Xbox One variant in 2019 ahead of its next-gen Xbox Scarlett console, reports indicate.
Thanks to the success of services like Game Pass, I originally predicted a digital-only, online-driven Xbox console could happen at some point. Shortly after reports indicated a disc-less Xbox was indeed in the works and would serve as a lower-cost entry point to the Xbox gaming and live service ecosystem. Now Thurrot.com's Brad Sams reports the console will launch sometime in 2019.
We originally thought the digital-based Xbox, which won't come with a drive to play disc-based games, was part of the new Xbox Scarlett family. But that's apparently not the case; the cheaper model is coming in 2019 whereas Microsoft's true-next gen system will launch in 2020. The new system is likely a smaller set-top box with similar specs as the original Xbox One model that can download, play, and eventually stream digital games from Xbox LIVE (as well as multimedia services like Netflix). Exact details are unknown but it's fair to say we shouldn't expect Xbox One S or X level hardware.
The latest release from Polish video game developer CD Projekt RED has not me the companies expectations sales wise, Thronebreaker: The Witcher Tales could be called a bit of a disappointment.
Thronebreaker: The Witcher Tales is set in the universe of the famous Geralt of Rivia and is a single player role-playing experience. It challenges players through puzzles and card mechanics, but it appears all these things aren't want the masses of gamers want as the sales for the title have dwindled.
According to CEO of CD Projekt RED, Adam Kiciski, "The game appealed to the community, which drove up our expectations regarding sales. Unfortunately, as yet, these expectations have not been fulfilled. Still, we remain optimistic ... We expect to continue to sell Thronebreaker for many years to come, even though the initial period may not have lived up to our initial expectations." Due to the very slow sales numbers, CD Projekt RED decided to release the game onto Steam when it was originally planned for an exclusive release on GOG. For more information regarding Thronebreaker: The Witcher Tales, visit the official Steam listing here.