Gaming News - Page 1
At the time of writing this, the SpaceX launch spacecraft recently launched will reach the International Space Station.
Above, you can find a link to the Crew Demo-2 livestream on the official SpaceX YouTube Channel. The video showcases a direct link to inside the Dragon spacecraft where we can see both astronauts Bob Behnken and Doug Hurley, who will be landing docking with the International Space Station in about an hour from now.
Throughout the livestream, it was mentioned by the commentators that the astronauts were traveling at 17,500 miles per hour. As the Dragon capsule closes in on the ISS, the astronauts will perform a test on the directional controls and will then approach extremely slowly, slowing down to a tenth of a meter per second. The provided image showcases the waypoints the capsule will go through when it enters its docking process. It's estimated that the docking complete call will be at 7:30 AM PT.
The PlayStation 5 and Xbox Series X might have similar specs and both use 7nm SoCs from AMD, but their next-gen business models are very different. We thought it prudent to discuss how Microsoft and Sony are approaching the new generation of console gaming.
Microsoft and Sony handle gaming very differently. To really understand the big differences between the PlayStation 5's and Xbox Series X's game plans, we have to take a quick look at each of the two company's business segments.
Sony cares a lot more about gaming than Microsoft does. Sony made $17 billion from PlayStation in FY2019 versus Microsoft's $10 billion from Xbox. The Japanese titan is locked to the PlayStation hardware and services ecosystem, and as a result, it's more laser-targeted on system-selling exclusives that've helped the PS4 move 110.4 million units worldwide.
Sony's cross-gen plans have leaked out, confirming newer PS4 games will also need to be compatible with the PS5 as well.
Unlike the Xbox Series X, the PS5 will have exclusives at launch. Sony is clearly delineating the PS4 and PS5 hardware generations right out of the gate. This means we'll see two versions of third-party games releasing in 2020 and beyond: a PS4 SKU, and a separate PS5 SKU with enhanced performance like faster loading times, ray tracing, enhanced frame rates and resolution.
Sony has established a mandate to ensure the cross-gen dual game release strategy rolls out as smooth as possible. PS4 games submitted to Sony for certification on or after July 13 must also run on the next-gen PS5. The info comes from internal development slides provided to Eurogamer, and confirms its forward-compatibility plans.
Making games for and porting games onto Sony's next-gen PS5 might end up being easier than any other console ever released.
Although the PS5 is a huge leap in power over the PS4, complete with next-gen exclusives that aren't held back by the PS4, Sony isn't over-complicating things for developers. Game devs are pretty happy with the PS5's new streamlined x86 architectural design and toolsets. We still don't know what kind of new features the PS5 OS and software stack offers devs, but that hasn't stop games-makers from praising the system behind the scenes.
The positive reactions started back in 2019 under Sony's PR megaphone. SIE president Jim Ryan said devs are getting code up on the PS5 with tremendous speed and ease. Then Sony's Shuhei Yoshida echoed the same thing a month later.
You might remember the trailer to Scorn from earlier this month, where it is an exclusive to the Microsoft Xbox Series X console and to the PC. It's from developer Ebb Software and as Derek explains it, it's an "ultra-bizarre horror fest" that is like "stepping into an HR Giger painting".
Well, that 4K 60FPS goodness we all thought was an Xbox Series X console? Yeah nah -- that was a PC. In a recent interview with Wccftech, Ebb Software's Game Director Ljubomir Peklar talked about the game -- you can read the full interview here -- but more importantly what hardware the team used to show us that "in-engine footage representative of expected Xbox Series X visual quality".
Peklar explained: "Now, this is a tricky question as for some reason a lot of people feel that it should be quite easy to get 4K 60FPS on the PC even with this graphical fidelity, and that really isn't the case. For the showcase we used 2080Ti and a Ryzen processor just because there was no reason not to use it, but a 2070 Super with a mixture of settings is adequate to run the game at 4K 60FPS".
The PS4 will live on for years after the PS5 launches in Holiday 2020, complete with games, hardware updates, and more.
When the PS5 arrives in 2020, Sony will have two consoles running in parallel that also intersect in the same ecosystem. We already know the PS4 and PS5 generations will overlap for multiple years as Sony builds up the next-gen install base and eventually hands off the torch to the newer hardware.
That being said, the PS5 is a reset button for the PlayStation brand. Today Sony's Jim Ryan confirmed the PS5 will have next-gen exclusives not available on the PS4. But that doesn't mean Sony is ready to shut the door in the current-gen's massive 110.4 million install base and the billions of revenue that hardware platform generates.
The global games market will make $159.3 billion in 2020, analyst firm Newzoo predicts.
Newzoo has recently released their forecast for 2020's games earnings, and the growth is pretty substantial. The total games industry is expected to make over $159 billion this year across all segments--digital, physical, hardware and accessories--up 9.3% YoY and driven primarily by mobile gaming microtransactions revenue.
According to the report, this approximately 2.7 billion gamers will generate these revenues throughout 2020. Mobile will rake in $77.8 billion, or 48% of the total, dominated by smartphone games like Honor of Kings, Fortnite, and PUBG Mobile.
Sony confirms it won't force developers to make PS5 games run on older last-gen PS4 hardware.
Unlike Microsoft, who has mandated first-party studios can't make next-gen exclusives, Sony says some PS5 games won't be available on the PS4. Microsoft plans to merge the Xbox One and Xbox Series X generations together for a few years, but Sony wants to jump headlong into the new gen and make firm separations between the PS4 and PS5.
Sony will allow no-compromise next-gen performance. Devs can make PS5 exclusives that're built from the ground up for the 2.23GHz 10.3TFLOP Navi RDNA 2 GPU, 3.5GHz 8-core Zen 2 CPU, ultra-fast 5.5GB/sec PCIe 4.0 SSD, and 16GB of GDDR6 unified RAM. Developers will be free to push the hardware to its limits and hit native 4K (and even 8K gaming), 120FPS frame rates, ray traced visuals, and smooth performance that's all streamed at 100x the data speeds of the PS4. In short, developers who make PS5 games won't be held back by cross-gen optimizations and stone-age Jaguar CPUs and slow HDDs.
This is it, folks. Sony today announced a new PS5 showcase centered around next-gen games, and it's coming next week.
The new digital-only PlayStation 5 stream is dedicated to the next generation of games across first- and third-party studios that push the hardware to its limits with ultra-fast loading, 4K and even 8K gaming, high frame rates, and ray traced visuals.
The selection will focus on PS5 launch games that're releasing alongside the console in Holiday 2020. Don't expect to see titles like Battlefield 6 or Dragon Age 4 running on the machine.
Bloomberg writer Takashi Mochizuki just brought up a good point: Sony is likely to reveal the PS5 so it can curb any leaked pictures that surface from production plants.
Sony's next-gen PS5 has just entered mass production. Both Sony and Microsoft are ordering huge quantities of 7nm SoCs from AMD to ensure their next-gen consoles are ready for Holiday 2020. We already know what the Xbox Series X looks like, but Sony has been secretive about the PlayStation 5's final console design. That should change quite soon.
The idea is that Sony wants to be the one that reveals the PS5, not an overseas plant worker who leaks fuzzy picture or makes a drawing of a production line console. The company has put in lots of investment in the next-gen console, and rightly so as it's the future of the billion-dollar PlayStation brand. This time it's different, though. The PS5 represents a true generational leap beyond anything we've seen before thanks to its highly-customized SoC, RAM memory, and PCIe 4.0 SSD synergy.